RoboCop: Rogue City was something of a surprise when it launched in 2023. Few expected much from Polish studio Teyon’s take on the ’80s action film series, yet against the odds, it made its mark. It wasn’t a slick AAA release, but it nailed the essence of RoboCop, what it feels like to be a walking tank, and how to make that experience satisfying. Fast forward two years and the follow-up is here, though not a full sequel. Instead, we get RoboCop: Rogue City Unfinished Business, a standalone title set after the events of the first game.
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Story-wise, think The Raid with a splash of Dredd. The streets are riddled with crime, and OCP’s solution is OmniTower, a massive housing complex for Old Detroit’s residents. Predictably, things go sideways.
A Raid
A team of mercenaries seizes control of the building, turning it into a deadly fortress. They also steal tech linked to RoboCop and wipe out the police precinct that housed it.

So yes, RoboCop is more than a little annoyed. He heads to OmniTower to retrieve the stolen kit, serve justice, and, most importantly, uphold the law.
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The narrative is tight and contained. It sets the stage while introducing new enemies and weapons without needing extensive setup. Gameplay remains largely unchanged from the original, though there are new features.

RoboCop: Rogue City Unfinished Business offers around eight to nine hours of Detroit thug-busting action. Oddly, players must re-unlock the skill tree even if they completed it previously. It’s a strange choice, but upgrades are now faster and more streamlined.
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Once fully equipped, RoboCop can see explosives through walls, slow time, and deploy a shield.

A bigger change is the ability to play as other characters in certain sections—no spoilers here. These moments break up the relentless action and offer a brief escape from OmniTower.
Robotic in a Good Way
Gunplay is satisfyingly heavy. The Auto-9 still acts as judge, jury, and executioner, though players can pick up secondary weapons like sniper rifles or heavy machine guns for more intense encounters. New gadgets include a freeze gun that does exactly what you’d expect, chilling enemies in their tracks.

Outside of combat, there’s light puzzle-solving and minor crime investigations involving OmniTower’s residents. These quieter moments add variety and reveal a more human side to RoboCop.
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Visually, the game is serviceable. OmniTower is mostly a maze of grey corridors, with scattered signs of neglect and decay.

Sound design remains faithful to the source material, from the thud of RoboCop’s footsteps to the punch of each fired round. The soundtrack hums in the background, occasionally making excellent use of the iconic RoboCop theme.
Peter Weller returns to voice RoboCop, lending authenticity to both the character and the story. RoboCop: Rogue City Unfinished Business delivers more of the same, but with enough fresh ideas to keep things interesting. Fans of the original will find plenty to enjoy, while newcomers get a sharp, focused taste of Detroit’s finest in action.
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