Console War
Xbox isn't even a console brand anymore, it's an ecosystem with consoles in it

Xbox Series X/Series S 1-Ups Backwards Compatibility

Extra Life Added...
Extra Life Added...

Xbox had a sketchy start to the eighth generation of gaming. Although gaining significant traction from 2013, Xbox first-party offerings have been scarce. Xbox has now bounced back and is well prepared for the ninth console generation with Xbox Series X and S. First Party (and presumably EA and Bethesda titles) will be available on day one with Game Pass Ultimate. The “world’s most powerful console” boasts full backwards compatibility also, making for a unique offering in today’s console market.

Xbox Series X-Spandable Library

Speaking of backwards compatibility, Xbox Wire revealed today that thousands of backwards compatible titles across the entire Xbox Library will see significant improvements on Xbox Series X/S. Decreased load times, auto HDR, Improved framerates and enhanced visuals are supported across literally thousands of titles. The backwards compatability team have spent some 500,000 hours gameplay testing titles to make sure titles are only enhanced, not hindered.

Compatibility Program Lead, Peggy Lo goes on to explain how this is achieved using Xbox Series X velocity architecture:

Backward compatible games run natively on the Xbox Series X and S, running with the full power of the CPU, GPU and SSD. No boost mode, no downclocking, the full power of the consoles for each and every backward compatible game. This means that all titles run at the peak performance that they were originally designed for. With significantly higher performance than their original launch platform, this results in higher and more steady framerate. Resulting in rendering at their maximum resolution and visual quality. Backward compatible titles also benefit from significant reductions in load times due to the massive leap in performance, thanks to our custom NVME SSD at the heart of the Xbox Velocity Architecture. “

See It To Believe It…

Another example of this technology can be seen on the Fallout 4 30 to 60 FPS Demo, running on the Xbox Series S:

For all the details, check out the latest XBOX wire article here. We’ve been covering everything Xbox here at TechStomper over the last few months, get all the info you need right here.

Christian Wait
With years of experience in tech and gaming journalism, Christian looks after content strategy and tech. Some call him "The Postman" because he delivers.
Cookie Options