Oddworld: Munch’s Oddysee review – Burps and Bottom Burps

Townspeople rejoice! That odd platformer that came bundled in with your OG Xbox is now on your Nintendo Switch. Oddworld: Munch’s Oddysee was the third entry in the Oddworld franchise. It was also the first to feature a new addition to the playable inhabitants of Oddworld, the titular Munch.

Whilst the gameplay between protagonists was similar, it provided a 3D platforming twist on a cult classic. Nostalgia glasses are recommended for the optimal experience but Munch’s Oddysee has a narrative catch-up video so everyone is on the same page moving into the continuation of a gaming trilogy.

Ageing Alien

The good time goggles won’t forgive the poor aging of some elements within Oddworld: Munch’s Oddysee though. Players need to be aware that this is literally a straight port with 16:9 support over the old faithful 4:3 aspect ratio. With all of this comes the bumps and warts of mind 2000s gaming.

Oddworld: Munch's Oddysee

Oddworld: Munch’s Oddysee is a game that has players crowd managing other NPCs to attack enemies, open doors and other actions such as waiting and following. The sound engineers didn’t consider / didn’t have the tech to change volumes of NPC voices when talking at once, this amounts to ten of Abe’s buddies chanting all at the game time to open a door whilst blowing out whichever speaker system is employed at the time. The volume was mostly set to near-zero during the review playthrough.

Also, the mechanics and character mapping hasn’t really aged well. For example, picking up comrades to throw over an obstacle is performed by pressing B which creates several issues.

When using any interactive item, it can take a while to put the antagonist in the exact spot to trigger the desired action. Secondly, if enemies are behind a barrier or wall where workers need to be directed to chant to open said barrier, there’s a chance they’ll think you’re asking them to attack.

Keeping It Tight

Technical glitches aside, the control layout and performance is tight enough to stand up to modern-day standards. The option to invert the axes in the game’s menu is a blessing for some, including myself.

Oddworld: Munch's Oddysee

Such things are forgivable in a fifteen-year-old port to a modern console, but it wouldn’t have taken much for the dev team to pop the hood and iron out a couple of things.

The presentation however is dressed up with silky smooth frame rates and a decent draw distance. The textures, although outdated, look great for the time and work well with the level design shown throughout Oddworld: Munch’s Oddysee.

Oddworld: Munch's Oddysee

It’s refreshing to see a franchise that works in both 2D and 3D with few control or artistic hiccups. And the lore of the franchise is both cheesy and dark at the same time. Oddworld: Munch’s Oddysee draws on outlandish 90s cartoons to dress up the narrative with irony, understatement and sarcasm.

The end result is that Munch’s Oddysee is more or less a straight port of an OG Xbox title. It’s a decent puzzle-platformer that has its bugbears, no doubt about that, but for what it’s missing in polish it makes up for in charm. Bags and bags of charm.

Christian Wait
With years of experience in tech and gaming journalism, Christian looks after content strategy and tech. Some call him "The Postman" because he delivers.
Cookie Options