iD Software has knocked it out of the park with the DooM franchise reboot. Although DooM Eternal has released on every other platform back on 20/03, it has released today on Nintendo Switch. DooM 2016 gave Switch hardware a run for its money thanks to Panic Button, Cody Nicewarner (Senior Producer) and Travis Archer (Lead Engineer) told Nintendo Everything:
“When we took on the project we knew that Doom Eternal was going to be a large undertaking that would require every ounce of experience we had. We’ve obviously had previous experience working with the idTech engine to bring games like Doom (2016), Wolfenstein 2: The New Colossus, and Wolfenstein: Youngblood to Nintendo Switch. But Doom Eternal is on another level entirely. Marty Stratton and Hugo Martin have both talked about Doom Eternal being one of the most ambitious projects in id Software’s history, and we couldn’t agree more. Faithfully recreating that ambition for Nintendo Switch players took a little extra time. We’re confident it will be worth the wait!”
Nintendo Switch vs Xbox Series S
Rather than writing an article about the technical difficulties Panic Button faced condensing iD’s most ambitious game yet, here’s some comparison shots taken from Nintendo Switch and Xbox Series S:
Always Look on the Bright Side of Death?
Hell Fire vs Mud
Running at 30FPS compared to the standard 60FPS on other consoles, DooM Eternal does date the Nintendo Switch hardware when fighting hordes of Demons back. It’s nothing short of a miracle that Panic Button has got this amazing game working, despite the dramatic downgrades. Our Full review for DooM Eternal can be found here.